|
|
| ModelData (uint16_t geoType, uint16_t triCount, uint16_t vertCount) |
|
|
uint16_t | mGeoType |
|
uint16_t | mTriCount |
|
uint16_t | mVertCount |
|
bool | mHasGeo = false |
|
bool | mHasVtx = false |
|
VtxHeader | mVtxHeader {} |
|
bool | mHasDL = false |
|
uint32_t | mDLCount = 0 |
|
uint32_t | mDLUnkInfo = 0 |
|
uint32_t | mGfxSubListCount = 0 |
|
std::vector< uint32_t > | mRawDLWords |
|
std::vector< TexInfo > | mTexInfos |
|
uint32_t | mTexDataSize = 0 |
|
std::vector< uint8_t > | mRawTexData |
|
bool | mHasAnimation = false |
|
AnimationHeader | mAnimHeader {} |
|
std::vector< BoneData > | mBones |
|
bool | mHasCollision = false |
|
CollisionHeader | mCollisionHeader {} |
|
std::vector< GeoCube > | mGeoCubes |
|
std::vector< CollisionTri > | mCollisionTris |
|
bool | mHasUnk14 = false |
|
int16_t | mUnk14Unk6 = 0 |
|
std::vector< Unk14_0 > | mUnk14Entries0 |
|
std::vector< Unk14_1 > | mUnk14Entries1 |
|
std::vector< Unk14_2 > | mUnk14Entries2 |
|
bool | mHasUnk20 = false |
|
std::vector< Unk20_0 > | mUnk20Entries |
|
std::vector< Effect > | mEffects |
|
bool | mHasUnk28 = false |
|
std::vector< Unk28_0 > | mUnk28Entries |
|
std::vector< AnimTexture > | mAnimTextures |
The documentation for this class was generated from the following file: