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BK64::GeoCube Struct Reference

#include <ModelFactory.h>

Public Attributes

uint16_t startTri
uint16_t triCount

Detailed Description

GeoCube: one cell of the collision spatial partition. Decomp: BKCollisionGeo from model.h

Structure Layout: Offset 0x00: start_tri_index (s16) - Index of first triangle in this cube Offset 0x02: tri_count (s16) - Number of triangles in this cube


The documentation for this struct was generated from the following file: