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virtual void | RunViewer (const std::shared_ptr< ViewManager > &views)=0 |
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virtual TextureHandle | UploadRGBA8 (const uint8_t *pixels, int width, int height)=0 |
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virtual void | DrawPointCloud (uint64_t id, const std::vector< PreviewVertex > &points, const ImVec2 &topLeft, const ImVec2 &size, const OrbitView &view) |
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virtual void | DrawModel (const std::string &resourceName, const ImVec2 &topLeft, const ImVec2 &size, const OrbitView &view) |
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virtual void | DrawModelParts (const std::string &key, const std::vector< ModelPart > &parts, const ImVec2 &topLeft, const ImVec2 &size, const OrbitView &view) |
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virtual bool | RegisterGameDList (const std::string &name, const GfxBundle &bundle, uint32_t entryOffset) |
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virtual void | SetPreviewBackdrop (const std::string &key, const uint8_t *rgba, int width, int height) |
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virtual void | DrawTriangles (const std::string &key, const std::vector< PreviewVertex > &tris, const ImVec2 &topLeft, const ImVec2 &size, const OrbitView &view) |
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virtual bool | PlaySamples (const int16_t *frames, size_t frameCount, int sampleRate, int channels) |
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virtual void | StopAudio () |
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virtual float | AudioProgress () |
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virtual void | SeekAudio (float progress) |
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virtual void | SetAudioVolume (float volume) |
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virtual float | GetAudioVolume () |
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virtual void | SetAudioSpeed (float speed) |
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virtual float | GetAudioSpeed () |
The documentation for this class was generated from the following file: