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Torch
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Public Attributes | |
| std::string | resource |
| float | mtx [4][4] |
| uint8_t | layer = 1 |
| uint32_t | renderMode1 = 0 |
| uint32_t | renderMode2 = 0 |
| uint8_t | cycleType = 1 |
| bool | billboard = false |
| float | anchor [3] = { 0.0f, 0.0f, 0.0f } |
| bool | unlit = false |
| bool | fullAmbient = false |
| uint8_t | gameShade = 0 |
| std::shared_ptr< PartTexture > | texture |