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UI::PreviewLighting Struct Reference

Public Attributes

bool enabled = true
float ambient [3] = { 0.25f, 0.25f, 0.25f }
float color [3] = { 1.0f, 1.0f, 1.0f }
float position [3] = { 1.5f, 2.0f, 1.5f }
float intensity = 1.0f
float falloff = 0.3f

The documentation for this struct was generated from the following file: