Torch
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OoT::SceneWriteContext Struct Reference

Public Attributes

std::vector< uint8_t > & buffer
const std::set< uint32_t > & knownAddrs
const std::string & entryName
const std::string & baseName
const std::string & currentDir
const std::string & assetType
bool isAltHeader
std::vector< PendingAltHeader > & pendingAltHeaders

The documentation for this struct was generated from the following file: