Torch
Loading...
Searching...
No Matches
BK64::LightingVector Struct Reference

#include <MapFactory.h>

Public Attributes

float position [3]
float fadeRadii [2]
int32_t rgb [3]

Detailed Description

LightingVector: point light with a fade radius Decomp: Lighting from gclights.c Format: marker 0x01 + position (f32[3]) + fade_radii (f32[2]) + rgb (s32[3])


The documentation for this struct was generated from the following file: