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BK64::CameraNodeType1 Struct Reference

#include <MapFactory.h>

Public Attributes

float position [3]
float horizontalSpeed
float verticalSpeed
float rotation
float accelaration
float pitchYawRoll [3]
int32_t unknownFlag

Detailed Description

CameraNodeType1: scripted/path camera (CAMERA_TYPE_1_UNKNOWN) Decomp: CameraNodeType1 from camera.h Size: 44 bytes (11 floats + 1 s32)

Cutscenes and scripted sequences, most likely. No per-frame update handler — the camera just rides a predefined path from these position/speed/accel/ orientation params.


The documentation for this struct was generated from the following file: