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Torch
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If the Resource Type is OFLT (0x4F464C54), the header is immediately followed by the float array definition.
| Offset | Size | Type | Description |
|---|---|---|---|
| 0x40 | 4 | u32 | Count |
| 0x44 | ... | [f32] | Float Data |
To define a float array asset in the configuration, use the F32 type.
| Field | Type | Description |
|---|---|---|
| type | String | Must be F32. |
| offset | Integer | The offset of the float array in the ROM/binary. |
| count | Integer | The number of float values to parse. |
| symbol | String | (Optional) The symbol name for the asset. |
Example: