Torch
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Vec3D.h
1#pragma once
2
3#include "../factories/BaseFactory.h"
4
5class Vec3f {
6public:
7 float x;
8 float y;
9 float z;
10
11 Vec3f(float xv = 0, float yv = 0, float zv = 0);
12 int width();
13 int precision();
14 friend std::ostream& operator<< (std::ostream& stream, const Vec3f& vec);
15};
16
17class Vec3s {
18public:
19 int16_t x;
20 int16_t y;
21 int16_t z;
22
23 Vec3s(int16_t xv = 0, int16_t yv = 0, int16_t zv = 0);
24 int width();
25 friend std::ostream& operator<< (std::ostream& stream, const Vec3s& vec);
26};
27
28class Vec3i {
29public:
30 int32_t x;
31 int32_t y;
32 int32_t z;
33
34 Vec3i(int32_t xv = 0, int32_t yv = 0, int32_t zv = 0);
35 int width();
36 friend std::ostream& operator<< (std::ostream& stream, const Vec3i& vec);
37};
38
39class Vec3iu {
40public:
41 uint32_t x;
42 uint32_t y;
43 uint32_t z;
44
45 Vec3iu(uint32_t xv = 0, uint32_t yv = 0, uint32_t zv = 0);
46 int width();
47 friend std::ostream& operator<< (std::ostream& stream, const Vec3iu& vec);
48};
49
50class Vec2f {
51public:
52 float x;
53 float z;
54
55 Vec2f(float xv = 0, float zv = 0);
56 int precision();
57 int width();
58 friend std::ostream& operator<< (std::ostream& stream, const Vec2f& vec);
59};
60
61class Vec4f {
62public:
63 float x;
64 float y;
65 float z;
66 float w;
67
68 Vec4f(float xv = 0, float yv = 0, float zv = 0, float wv = 0);
69 int precision();
70 int width();
71 friend std::ostream& operator<< (std::ostream& stream, const Vec4f& vec);
72};
73
74class Vec4s {
75public:
76 int16_t x;
77 int16_t y;
78 int16_t z;
79 int16_t w;
80
81 Vec4s(int16_t xv = 0, int16_t yv = 0, int16_t zv = 0, int16_t wv = 0);
82 int width();
83 friend std::ostream& operator<< (std::ostream& stream, const Vec4s& vec);
84};