54 float passiveRippleMag;
57 float passiveRippleDecay;
58 float entryRippleDecay;
60 float passiveRippleRate;
61 float entryRippleRate;
62 float dispersionFactor;
63 float passiveDispersionFactor;
64 float entryDispersionFactor;
68 uint32_t normalDisplayList;
70 uint32_t textureArray;
72 int16_t textureHeight;
73 uint32_t rippleDisplayList;
78 int8_t marioWentUnder;
85 int8_t lastFloor, int8_t currFloor, int8_t floorEntered,
87 float pitch,
float yaw,
88 float posX,
float posY,
float posZ,
89 float currRippleMag,
float passiveRippleMag,
float entryRippleMag,
90 float rippleDecay,
float passiveRippleDecay,
float entryRippleDecay,
91 float currRippleRate,
float passiveRippleRate,
float entryRippleRate,
92 float dispersionFactor,
float passiveDispersionFactor,
float entryDispersionFactor,
94 float rippleX,
float rippleY,
95 uint32_t normalDisplayList,
97 uint32_t textureArray,
98 int16_t textureWidth, int16_t textureHeight,
99 uint32_t rippleDisplayList,
100 int8_t rippleTrigger,
102 int8_t marioWasUnder, int8_t marioIsUnder, int8_t marioWentUnder,
106 imageCount(imageCount),
107 textureType(textureType),
108 lastFloor(lastFloor), currFloor(currFloor), floorEntered(floorEntered),
110 pitch(pitch), yaw(yaw),
111 posX(posX), posY(posY), posZ(posZ),
112 currRippleMag(currRippleMag), passiveRippleMag(passiveRippleMag), entryRippleMag(entryRippleMag),
113 rippleDecay(rippleDecay), passiveRippleDecay(passiveRippleDecay), entryRippleDecay(entryRippleDecay),
114 currRippleRate(currRippleRate), passiveRippleRate(passiveRippleRate), entryRippleRate(entryRippleRate),
115 dispersionFactor(dispersionFactor), passiveDispersionFactor(passiveDispersionFactor), entryDispersionFactor(entryDispersionFactor),
116 rippleTimer(rippleTimer),
117 rippleX(rippleX), rippleY(rippleY),
118 normalDisplayList(normalDisplayList),
119 textureMaps(textureMaps),
120 textureArray(textureArray),
121 textureWidth(textureWidth), textureHeight(textureHeight),
122 rippleDisplayList(rippleDisplayList),
123 rippleTrigger(rippleTrigger),
125 marioWasUnder(marioWasUnder), marioIsUnder(marioIsUnder), marioWentUnder(marioWentUnder),