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HitboxFactory.h
1#pragma once
2
3#include <factories/BaseFactory.h>
4
5namespace SF64 {
6
7class HitboxData : public IParsedData {
8public:
9 std::vector<float> mData;
10 std::vector<int> mTypes;
11
12 HitboxData(std::vector<float> data, std::vector<int> types);
13};
14
16 ExportResult Export(std::ostream& write, std::shared_ptr<IParsedData> data, std::string& entryName, YAML::Node& node, std::string* replacement) override;
17};
18
20 ExportResult Export(std::ostream& write, std::shared_ptr<IParsedData> data, std::string& entryName, YAML::Node& node, std::string* replacement) override;
21};
22
24 ExportResult Export(std::ostream& write, std::shared_ptr<IParsedData> data, std::string& entryName, YAML::Node& node, std::string* replacement) override;
25};
26
27class HitboxFactory : public BaseFactory {
28public:
29 std::optional<std::shared_ptr<IParsedData>> parse(std::vector<uint8_t>& buffer, YAML::Node& data) override;
30 bool CanPreviewCode() override {
31 return true;
32 }
33 inline std::unordered_map<ExportType, std::shared_ptr<BaseExporter>> GetExporters() override {
34 return {
35 REGISTER(Code, HitboxCodeExporter)
36 REGISTER(Header, HitboxHeaderExporter)
37 REGISTER(Binary, HitboxBinaryExporter)
38 };
39 }
40};
41}
Definition BaseFactory.h:96
Definition BaseFactory.h:102
Definition BaseFactory.h:88
Definition HitboxFactory.h:19
Definition HitboxFactory.h:23
Definition HitboxFactory.h:27
Definition HitboxFactory.h:15